material /ember/compass { technique General { pass Main { scene_blend alpha_blend ambient 1.0 1.0 1.0 diffuse 1.0 1.0 1.0 texture_unit Background { scale 2 2 } texture_unit AlphaMap { texture ember/texture/inner_alpha.png } vertex_program_ref CompassVp { } fragment_program_ref CompassFp { } } } }