# Cal3D model exported from Blender with blender2cal3d.py skeleton=deer.csf scale=0.10 animation=Stand.000.caf animation=Walk.000.caf animation=Run.000.caf animation=Run2.000.caf animation_action=Eat.000.caf animation_action=Eat2.000.caf animation-action=Eat3.000.caf animation=Sit.000.caf animation=HiSit.000.caf animation=Dead.000.caf animation=Dead2.000.caf animation_action=Jump.000.caf animation_action=EatHi.000.caf mesh=Deer.cmf mesh=Ears.cmf material=deer.xrf