# # cal3d model configuration file # # model: malebuilder # #path=/opt/worldforge/src/cal3d_data/male/ # #==============Base data======================= scale=1 skeleton=../human/malebuilder/animation/malebuilder.xsf #==============Animations====================== animation =../human/malebuilder/animation/initial_pose.xaf animation =../human/malebuilder/animation/stand.xaf animation =../human/malebuilder/animation/idle.xaf animation =../human/malebuilder/animation/walk.xaf animation =../human/malebuilder/animation/jog.xaf animation =../human/malebuilder/animation/pickup.xaf animation =../human/malebuilder/animation/whatever.xaf animation =../human/malebuilder/animation/creepy_idle.xaf animation =../human/malebuilder/animation/creepy_walk.xaf animation =../human/malebuilder/animation/death_01.xaf animation =../human/malebuilder/animation/death_02.xaf #==============Meshes========================== mesh =head/sk_head.xmf mesh =body/sk_neck.xmf mesh =body/sk_torso.xmf mesh =body/sk_upper_spine.xmf mesh =body/sk_lower_spine.xmf mesh =body/sk_pelvis.xmf mesh =body/sk_upper_arm_l.xmf mesh =body/sk_upper_arm_r.xmf mesh =body/sk_lower_arm_l.xmf mesh =body/sk_lower_arm_r.xmf mesh =body/sk_hand_l.xmf mesh =body/sk_hand_r.xmf mesh =body/sk_upper_leg_l.xmf mesh =body/sk_upper_leg_r.xmf mesh =body/sk_lower_leg_l.xmf mesh =body/sk_lower_leg_r.xmf mesh =body/sk_foot_l.xmf mesh =body/sk_foot_r.xmf mesh =../human/malebuilder/eyes/left_eye.xmf mesh =../human/malebuilder/eyes/right_eye.xmf mesh =../human/malebuilder/accessories/cloak.xmf #==============Materials================== material = body/textures/white/skeleton.xrf material = body/textures/white/skeleton.xrf material = ../universal/eyes/brown/eyes.xrf material = body/textures/white/skeleton.xrf material =../human/malebuilder/accessories/textures/ragged/dress.xrf material =../human/malebuilder/accessories/textures/ragged/dress.xrf