// // This file is part of Caelum. // See http://www.ogre3d.org/wiki/index.php/Caelum // // Copyright (c) 2008 Caelum team. See Contributors.txt for details. // // Caelum is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Caelum is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with Caelum. If not, see . // fragment_program Caelum/PrecipitationFP cg { source Precipitation.cg entry_point MainFP profiles ps_3_0 fp40 arbfp1 default_params { } } vertex_program Caelum/PrecipitationVP cg { source Precipitation.cg entry_point MainVP profiles vs_3_0 vp40 arbvp1 default_params { param_named_auto worldviewproj_matrix worldviewproj_matrix } } material Caelum/PrecipitationMaterial { technique Default { pass Main { vertex_program_ref Caelum/PrecipitationVP { } fragment_program_ref Caelum/PrecipitationFP { } texture_unit Scene { } texture_unit Precipitation { texture precipitation_drizzle.png filtering trilinear } } } }