// // This file is part of Caelum. // See http://www.ogre3d.org/wiki/index.php/Caelum // // Copyright (c) 2008 Caelum team. See Contributors.txt for details. // // Caelum is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // Caelum is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with Caelum. If not, see . // compositor Caelum/PrecipitationCompositor { technique { texture rt0 target_width target_height PF_A8R8G8B8 target rt0 { input previous } target_output { input none pass render_quad { // Renders a fullscreen quad with a material material Caelum/PrecipitationMaterial input 0 rt0 } } } }