// //This file is part of Caelum. //See http://www.ogre3d.org/wiki/index.php/Caelum // //Copyright (c) 2006-2007 Caelum team. See Contributors.txt for details. // //Caelum is free software: you can redistribute it and/or modify //it under the terms of the GNU Lesser General Public License as published //by the Free Software Foundation, either version 3 of the License, or //(at your option) any later version. // //Caelum is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //GNU Lesser General Public License for more details. // //You should have received a copy of the GNU Lesser General Public License //along with Caelum. If not, see . // vertex_program CaelumGroundFogVP cg { source CaelumGroundFog.cg entry_point GroundFog_vp profiles vs_2_x arbvp1 vp30 default_params { param_named_auto worldViewProj worldviewproj_matrix param_named_auto world world_matrix } } fragment_program CaelumGroundFogFP cg { source CaelumGroundFog.cg entry_point GroundFog_fp profiles ps_2_x arbfp1 fp30 default_params { param_named_auto camPos camera_position // _auto seems wrong here, since the fog formulas are different than // for standard exp fog. param_named fogDensity float 0 param_named fogVerticalDecay float 0 param_named fogGroundLevel float 0 param_named fogColour float4 0 0 0 0 } } vertex_program CaelumGroundFogDomeVP cg { source CaelumGroundFog.cg entry_point GroundFogDome_vp profiles vs_2_0 arbvp1 default_params { param_named_auto worldViewProj worldviewproj_matrix } } fragment_program CaelumGroundFogDomeFP cg { source CaelumGroundFog.cg entry_point GroundFogDome_fp profiles ps_2_0 arbfp1 default_params { // Fog parameters. param_named fogColour float4 0 0 0 0 param_named fogDensity float 0 param_named fogVerticalDecay float 0 param_named fogGroundLevel float 0 // Send camera height. We can't send camera_position because // the entity is always moved with the camera. Joy. param_named cameraHeight float 0 } }