//autogenerated by material-manager.py import * from "dural/base/base.material" material /dural/items/tools/blacksmith_tools/texture/hammer_b : /dural/base/normalmap/specular { set $diffuse_map dural/items/tools/blacksmith_tools/texture/hammer_b/D.png set $normal_height_map dural/items/tools/blacksmith_tools/texture/hammer_b/N.png set $specular_map dural/items/tools/blacksmith_tools/texture/hammer_b/S.png }