10:57:28: Creating resource group General 10:57:28: Creating resource group OgreInternal 10:57:28: Creating resource group OgreAutodetect 10:57:28: Registering ResourceManager for type Mesh 10:57:28: Registering ResourceManager for type Material 10:57:28: Registering ResourceManager for type Skeleton 10:57:28: Skeleton: Loading dural/creatures/biped/animations/humanoid.skeleton 10:57:28: FileNotFoundException: Cannot locate resource dural/creatures/biped/animations/humanoid.skeleton in resource group General. in ResourceGroupManager::openResource at /home/erik/code/ogre/ogre_git/OgreMain/src/OgreResourceGroupManager.cpp (line 708) 10:57:28: Error: Unable to load skeleton 'dural/creatures/biped/animations/humanoid.skeleton' for Mesh 'conversion'. This Mesh will not be animated. You can ignore this message if you are using an offline tool. 10:57:28: XMLMeshSerializer writing mesh data to alpha_skeleton.mesh.xml... 10:57:28: Populating DOM... 10:57:28: Writing submesh... 10:57:28: Exporting dedicated geometry bone assignments... 10:57:28: Dedicated geometry bone assignments exported. 10:57:28: Submesh exported. 10:57:28: Exporting skeleton link... 10:57:28: Skeleton link exported. 10:57:28: Exporting shared geometry bone assignments... 10:57:28: Shared geometry bone assignments exported. 10:57:28: Exporting LOD information... 10:57:28: LOD information exported. 10:57:28: DOM populated, writing XML file.. 10:57:28: XMLMeshSerializer export successful. 10:57:28: Unregistering ResourceManager for type Skeleton 10:57:28: Unregistering ResourceManager for type Material 10:57:28: Unregistering ResourceManager for type Mesh