//autogenerated by material-manager.py import * from "dural/base/base.material" material /dural/creatures/biped/male/texture/spartanking_skin : /dural/base/normalmap/specular { set $diffuse_map dural/creatures/biped/male/texture/spartanking_skin/D.png set $normal_height_map dural/creatures/biped/male/texture/spartanking_skin/N.png set $specular_map dural/creatures/biped/male/texture/spartanking_skin/S.png }