//autogenerated by material-manager.py import * from "dural/base/base.material" material /dural/creatures/biped/goblin/texture/green : /dural/base/normalmap/specular { set $diffuse_map dural/creatures/biped/goblin/texture/green/D.png set $normal_height_map dural/creatures/biped/goblin/texture/common/N.png set $specular_map dural/creatures/biped/goblin/texture/common/S.png }